Wednesday, September 8th 2010, 6:55pm UTC+1
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This post has been edited 1 times, last edit by "FOI_goku" (Mar 8th 2010, 11:31pm)



finally I would like to say.. I use to play bitefight, tanoth, gladitous, battleknight.. but I quit last two.. because both got way boring.. but current gaming quality of tanoth.. (apart from the problems I mentioned) is way too cool..!!
Intro
First of all I would like to say that I'm a big fan of tanoth, but i cant stop thinking that this game was developed way to fast, and in current state, it doesn't presents a challenge for players, at least in a long term. What I'm trying to say is that game can get boring 2 fast, and the only thing that prolongues gameplay is 100 levels of dungeon.
Its possible that most of these suggestions ocured on this forum before, but i will anyway state my opinion .
Suggestions
1. Dungeons
Dungeon prizes should be fixed, and they should always be items. For every dungeon lvl players should know what items drops at that dungeon lvl, and items stats would depend on current lvl of the player ( same as current practice) .
Current random system can be pretty annoying. For example, i spend 2 weeks on dungeon boss, until i've beaten him. I won 4500 gold. Cmon that is amount of money that I earn in 20 hours. Its pretty lame prize. Also, more dungeon lvls would be appreciated.
well.. what now we have... even if we beat a dungeon boss.. we still are not sure that what we will get.. gold.. bloodstone or special items.. or nothing..( happened to me once) but I am not angry( sad for a while.. though)..i believe that's what make this game more interesting.. element of surprise..![]()
2. Heroic Deeds (badges)
Current system with badges if awful. For example, for winning a 1k battles you get all stats +4, if I'm not mistaken. Badges should give prizes like equipment ( unique one, that cant be won anywhere in game ), money, all stats increment or even bloodstones. I think that would improve diversity of the game, and it would encourage players to fight more and so on. You know, make tanoth a real RPG game.
If u start getting unique items for badges.. it would be not that interesting.. just think about how many stuffs will Reaper (#1 player in server 1) have.. and he certainly doesn't need it.. he already has the best.. also.. If deeds are prized with earthly reward.. it doesn't look good..![]()
3. Adventures
Adventures should keep their random factor, at least concerning the random equipment prizes. But after waiting 45 minutes to complete an adventure, there should be NO way that monster beats me, and i lose potential exp, money and fame. It is very annoying to w8 that time to adventure to complete then to find out that I've lost... Also badge for adventure should increase daily adventures. For example, after every 1k adventures, you get +1 adventure for daily limit.
If you keep winning every monster you face.. i don;t know about u.. but I will get bored.. Also there is the " element of insecurity" comes..
When you don't know the outcome of battle.. it only makes the game more interesting.. Random factor rocks.. some times.. I win against way stronger monster.. some times I lose against a puny creep..!! That's OK... I like that..!!![]()
4. Merchant
This one is a real mess. Its just plain stupid. The other day i found epic item - dragon leather boots which costs 25 bstones and 25 k gold. Cmon, how the heck am i supposed to collect all that money. Also, sometimes i found these items :
weapon that gives + 60 constitution and costs 5-6 k gold and 25 bstones.
weapon that gives +60 to all stats and costs 3-4 k gold and 1 bloodstone. FAIL.
This is just unproportional, and some kind of market ( without abuse possibilities ) would improve that.
well.. you say that because.. may be u use blood stone.. but think about normal players..like me and others(without blood stones).. How many of blood stone user are their..? we make the crowd.. we make the game more & more Competing and entertaining..
Also, that makes sure... that u keep looking for the right time and right item.. if u check out my stuffs.. u will find.. I use blood stone items.. but all of them.. I've won against monsters (Adventure/Dungeon).. And I have waited.. to earn gold.. also.. a good item.. costing less blood stones.. If I get one.. I bought them.. several times happened.. I got robbed.. but that's ok too.. I can't expect to have all the fun.. can I..??
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5. Guilds
As a guild leader, i must admit that guild part of the game is most interesting. Guild section of the game has been made very well.
But, there are few things that are missing. There should be option for reporting inside guilds. Reports about donations,statistics etc.
Guild fights are pretty useless, and they serve only for prestige. It wouldn't be a bad thing for guild to have badges 2. For example positions, members limit, guild fights or something else. Achieving those badges ( guild deeds ) would increase 1 of the guild skills etc. I mean, it would mean a lot to guild members to know that they dont have to buy all 6k bstones for full guild upgrade. Of course, not all lvls of badges, wouldnt be stats increase, others can be gold, fame, additional gold to all members, or some other member or guild benefits.
In this case.. I partially agree with you.. Guild section is good.. but could be way way better.. It took me a lot of hard work.. to try to join a guild.. but I failed.. then I found my own.. then tried a lot.. to get a friend of mine (in real life) to join.. but he couldn't be able to join.. thanks to very poor programming..
Also, there is no way to send a circular message.. or do anything..
Also... is there any way to message someone.. heck.. there is no fcukin' in box..!! If some one messages me.. I need to check mail... Holy Shift..!!
There is another thing.. I want to mention.. Almost all the RPG.. has market.. and some has Auction House.. (battle knight/gladiatous) Auction house will be too much.. and won't it the game.. but we really could use a market..!! where we can offer our old itmes.. for Gold and BLOODSTONES.. there are lots of opportunities for normal players to earn BS.. but the more the merrier..![]()
Conclusion
These are not all, there are other possibilities but i dont wanna bother you with that for now.
Main thing for game developers is to earn money on games they develope, and what better way is to do that than a game that players truly enjoy, and dont have 2 much complaints about.
I know that these are pretty hard thing to do, and that game forge will probably never produce another update of tanoth, but still....
As I estimate there are handful of people active on this forum nowdays, so i would really like your opinion on this thread.